Showing posts with label TeamMojang. Show all posts
Showing posts with label TeamMojang. Show all posts

Tuesday, August 16, 2011

Minecraft -- Pocket Edition Available on Xperia PLAY

Today TeamMojang are releasing the first version of Minecraft -- Pocket Edition. The game will be exclusive to Xperia Play for a limited time and released to other Android devices after that. https://market.android.com/details?id...

Thursday, June 30, 2011

Minecraft 1.7 Piston Trailer

Hat Films brings us another awesome trailer video for the upcoming update of Minecraft. Subscribe to these geniuses here:http://www.youtube.com/user/haatfilms

Tuesday, June 14, 2011

Pistons in Minecraft beta 1.7 - Work in progress

This is a demonstration of the piston block in Minecraft beta 1.7. The features of this block is mostly complete, but sound effects are missing.

The piston concept was originally developed by the Minecraft community member Hippoplatimus. Additional implementation details were supplied by DiEvAl.

Sunday, June 5, 2011

Wednesday, May 25, 2011

Tuesday, May 24, 2011

Minecraft 1.6 trailer

Full list of fixes/changes: http://notch.tumblr.com/post/57751707...

Minecraft 1.6 is coming this week - including maps! Credits to H.A.T Films (http://www.youtube.com/user/HaatFilms) for making this awesome trailer for us.

Friday, April 8, 2011

Stats, Achievements, Snow and Rain

Just a quick video to show off the stuff coming in 1.5. Rain and especially thunder is waaay too common in this test, for demo purposes.

Wednesday, February 16, 2011

Redstone Repeater

This is a short demo of the new redstone repeater block added in Minecraft Beta 1.3.

The block has three uses:

1. It "repeats" the redstone signal, as a network bridge. It has the same use as two not-gates, but will repeat the signal slightly faster.

2. It works as a "diode," meaning the redstone signal is only repeated in one direction.

3. It has a configurable delay, which allows you to change how long time the repeater should wait until it transmits the signal. The delay steps are currently 1, 2, 3 and 4 (in multiplies of a redstone torch delay).

You can still use normal circuits to delay and repeat signals, if you want. In some cases, it will still be more space-efficient to use not-gates.